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 Home  » 3DS MAX » Effects



Effects tutorials


 Video Tutorial - Afterburn Explosion  By the3dstudio

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Video Tutorial - Afterburn Explosion This 5 minute long video tutorial demonstrates how to create a realistic explosion using afterburn. It Requires the latest DivX Codec.
   Hits:4611    Rate:  5.0(out of 5)    Vote:9   Submit Date :2006-03-31
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 Water, Fire and Smoke Effects Using Particles and Opacity Ma  By vertextemplates

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Water, Fire and Smoke Effects Using Particles and Opacity Maps Learn how to use particles and Opacity maps to create smoke, fire or water using 3d studio max First we need some particles. In general, start by creating a super spray particle system. Then start changing parameters. Both Off-Axis and Off-Plane spreads should be numbers between 10-20. This will let the particles spread out a bit after they're launched from the emitter. Adjust the particle rate and speed for whatever effect you're trying to achieve. Rushing water is fast, smoke is slow, fire somewhere in between. Remember to add some variation.
   Hits:2921    Rate:  5.0(out of 5)    Vote:4   Submit Date :2006-03-31
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  Video Tutorial - Particle Dispersion  By the3dstudio

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Video Tutorial - Particle Dispersion This video tutorial demonstrates how to create the effect of an object crumbling with the particle dispersion and positioning generated from a procedural texture map.
   Hits:2172    Rate:  3.0(out of 5)    Vote:1   Submit Date :2006-03-31
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 Rain drops  By the3dstudio

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Rain drops Learn how to make photorealistic rain drops.
   Hits:1451    Rate:  5.0(out of 5)    Vote:1   Submit Date :2006-03-31
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 Basic smoke  By the3dstudio

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Basic smoke This tutorial is designed to cover the basics of particles, essentially creating smoke using spray.
   Hits:915    Rate:  4.0(out of 5)    Vote:1   Submit Date :2006-03-31
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 Sparks Effect  By the3dstudio

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Sparks Effect A very detailed 55 page tutorial on creating sparks for animation, using the "SuperSpray" particle system, as well as "Gravity" and "Deflector" spacewarps and "Video Post" to add glow effects. Aimed at beginners and people with little knowledge of 3dmax or particles. Lots of pictures are included.
   Hits:898    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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 BlobMesh: Simulating Water  By xedium3d

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BlobMesh: Simulating Water This tutorial shows you how to take advantage of BlobMesh to create some very neat water effects. In this tutorial, you'll learn how to use BlobMesh, or metaballs as they are commonly called, to make a fountain of water. BlobMesh is a new feature of 3ds max 6 that's essentially metaballs. Metaballs are lots of sphere-like objects, but when you put them close together, they will join together. Example: if two blobs of water a floating together in space and they get near each other, they will merge into one blob. Of course, real water would be attracted to each other, but that is not simulated very well here.
   Hits:891    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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 Making Fiery Tendrils  By the3dstudio

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Making Fiery Tendrils Learn how to create realistic fiery tendrils.
   Hits:670    Rate:  5.0(out of 5)    Vote:1   Submit Date :2006-03-31
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 Smoke details  By the3dstudio

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Smoke details So far you should have created a fairly convincing amount of smoke. Here I am going to cover the rest of smoke. You will see how to control smoke, how to make a thick forest burning smoke or thin steam like smoke.
   Hits:576    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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 Combustion  By the3dstudio

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Brief description: Combustion is a volumetric plugin for 3D Studio MAX, Essentially what it does is create fiery explosions although it can be used for many gas like real world elements such as smoke, steam, clouds and so forth, as well as tendril fire.
   Hits:528    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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New Listing
Video Tutorial - Afterburn Explosion This 5 minute long video tutorial demonstrates how to create a realistic explosion using afterburn. It Requires the latest DivX Codec.
   Hits:4611    Rate:  5.0(out of 5)    Vote:9   Submit Date :2006-03-31
  Rate It   |  Error   |  Review
Giving Depth To Footage Lets say you wanted to make an explosion, blowing an object up and making debris fly at the screen, of course rather than using CG fire which a lot of the time looks, well... CG. You might want to use stock footage, video footage of fire which you can overlay into your 3D scene making the explosion look a lot more realistic.
   Hits:360    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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Video Tutorial - Particle Dispersion This video tutorial demonstrates how to create the effect of an object crumbling with the particle dispersion and positioning generated from a procedural texture map.
   Hits:2172    Rate:  3.0(out of 5)    Vote:1   Submit Date :2006-03-31
  Rate It   |  Error   |  Review
Basic smoke This tutorial is designed to cover the basics of particles, essentially creating smoke using spray.
   Hits:915    Rate:  4.0(out of 5)    Vote:1   Submit Date :2006-03-31
  Rate It   |  Error   |  Review
Brief description: Combustion is a volumetric plugin for 3D Studio MAX, Essentially what it does is create fiery explosions although it can be used for many gas like real world elements such as smoke, steam, clouds and so forth, as well as tendril fire.
   Hits:528    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
  Rate It   |  Error   |  Review
Making Fiery Tendrils Learn how to create realistic fiery tendrils.
   Hits:670    Rate:  5.0(out of 5)    Vote:1   Submit Date :2006-03-31
  Rate It   |  Error   |  Review
Smoke details So far you should have created a fairly convincing amount of smoke. Here I am going to cover the rest of smoke. You will see how to control smoke, how to make a thick forest burning smoke or thin steam like smoke.
   Hits:576    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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Glow basics This is a tutorial to show you how to make an object (intended for a light saber) glow through video post.
   Hits:340    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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Fiery Asteroid This tutorial is designed for advanced 3dsmaxers, I plan to cover how to create an asteroid in 3D studio max using only Max's standard plugins.
   Hits:514    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-03-31
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Quick DOF tip Here is a trick to save a lot of time when creating CPU heavy calculations for Depth Of Field (DOF) renderings in 3D. Use a bit of Photoshop and sit back and relax.
   Hits:345    Rate:  5.0(out of 5)    Vote:1   Submit Date :2006-03-31
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Most Populer
Video Tutorial - Afterburn Explosion
Water, Fire and Smoke Effects Using Particles and Opacity Ma
Video Tutorial - Particle Dispersion
Rain drops
Basic smoke
Sparks Effect
BlobMesh: Simulating Water
Making Fiery Tendrils
Smoke details
Combustion


Top Rated
Video Tutorial - Afterburn Explosion
Water, Fire and Smoke Effects Using Particles and Opacity Ma
Making Fiery Tendrils
Quick DOF tip
Rain drops
3d matrix code vision
Basic smoke
Video Tutorial - Particle Dispersion
Prelighting Part 2 - 3D Studio Max
Highly Reflective Caustics
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