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 Home  » Flash » Games



Games tutorials


 Creating a Vertical Shooter  By kirupa

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Vertical shooters are also known as Fixed Shooter. A fixed shooter has players only able to control their two-dimensional position on the screen and sometimes the direction they are facing* *Wikipedia So, we will create a game using our super hero Pawel to kill dragons that are coming from one side of the screen. I have provided an FLA with all of the graphics you will need, but you will need to place the graphics in the right spot. This tutorial is more of an explanation of the code w
   Hits:1059    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-19
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 RPG Programming: Introduction  By kirupa

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Welcome to my Third Tutorial! Anyone who had frequented the Game / AI Programming Forum in the Kirupaforum might have seen a very popular topic: The basics of an RPG, started by denacioust, where he did a decent job of creating a basic, and preliminary Tutorial for an RPG. However, the thread soon began to fill up with posts from n00bs, who kept asking the same questions repeatedly, without reading any other posts... and some seemed to be asking for someone to do a lot of the work for them - one
   Hits:755    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-19
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 Flash Shooting Game Part 1  By Ghost

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Create your first Shooting Game with this detailed tutorial designed for begginers
   Hits:600    Rate:  5.0(out of 5)    Vote:1   Submit Date :2007-02-08
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 Game Programming Introduction  By kirupa

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Well first off, since we are developing these games in Flash, I'd highly suggest having either Flash MX or Flash MX 2004. I still only have Flash MX but it's perfectly acceptable as a form of game creation. Then comes the side resources. If you want sparkling good graphics and awesome tones, then I'd suggest grabbing a high quality graphic design program such as Adobe Photoshop. There are other products that will work just fine such as 3D Studio Max for adding a 3-dimensional feel to the game
   Hits:514    Rate:  4.0(out of 5)    Vote:2   Submit Date :2006-07-27
  Rate It   |  Error   |  Review
 

 Creating a Vertical Shooter  By kirupa

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So, we will create a game using our super hero Pawel to kill dragons that are coming from one side of the screen. I have provided an FLA with all of the graphics you will need, but you will need to place the graphics in the right spot. This tutorial is more of an explanation of the code with some design work as opposed to a fully-featured tutorial covering every aspect of a vertical shooter
   Hits:417    Rate:  4.0(out of 5)    Vote:1   Submit Date :2007-03-03
  Rate It   |  Error   |  Review
 

 Game Types and Examples  By kirupa

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Now I will describe to you the many different game types available and I will give you a couple of examples of those game types. You might hear me off and on use the word genre also. It's basically the same as "game type". Role Playing Game (RPG): A role playing game is typically a game that is very long and drawn in. There aren't too many RPG's out there that does not require over 20+ hours of your life. Some fine examples of RPG's are Final Fantasy, Dragon Warrior, Breath of Fire, Secret of
   Hits:384    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-19
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 Game Story: Getting Ready  By kirupa

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This is not a step-by-step instruction guide on how to make an awesome and compelling story for a game. If I do a proper job of putting this together, you should be able to learn from it, in order to help take your ideas to the next level, and put them all together. Hopefully this will help you think, and give you ideas on how to get the most out of your game. The methods I'll be bringing up should apply to most game genres, regardless of what content you're trying to put into it. Even though I
   Hits:319    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-27
  Rate It   |  Error   |  Review
 

 RPG Programming: Introduction  By kirupa

Rate It  | Review
Welcome to my Third Tutorial! Anyone who had frequented the Game / AI Programming Forum in the Kirupaforum might have seen a very popular topic: The basics of an RPG, started by denacioust, where he did a decent job of creating a basic, and preliminary Tutorial for an RPG. However, the thread soon began to fill up with posts from n00bs, who kept asking the same questions repeatedly, without reading any other posts... and some seemed to be asking for someone to do a lot of the work for them - one of my biggest Pet Peeves. So, in response to the overwhelming number of repeated posts in the thread, I decided to take upon the task of writing a comprehensive Tutorial to get everyone started in creating one of the more involved types of games: The Role Playing Game, or RPG.
   Hits:264    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-03-03
  Rate It   |  Error   |  Review
 

 Flowcharting  By kirupa

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Flowcharting my friend is a programmer's BEST FRIEND. If you have ever taken a programming course for C++ or pretty much everything, then my guess is that you know how to do something like a flowchart. Now, over the years of programming I have developed some different methods of flowcharting. Some for more business reasons, others to just remind me of things. What is it really though? Flowcharting is a graphic and text based summary of what you are going to program and how you are going to p
   Hits:235    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-27
  Rate It   |  Error   |  Review
 

 Game Story: Getting Ready  By kirupa

Rate It  | Review
This is not a step-by-step instruction guide on how to make an awesome and compelling story for a game. If I do a proper job of putting this together, you should be able to learn from it, in order to help take your ideas to the next level, and put them all together. Hopefully this will help you think, and give you ideas on how to get the most out of your game. The methods I'll be bringing up should apply to most game genres, regardless of what content you're trying to put into it. Even though I may lean towards an RPG type of story, you should be able to apply the same methods for whatever genre you want, like action. It should work fine for just about any serious theme, and if you're looking for a comedy, by sparingly breaking "The Rules" you can end up with some funny content. So, without any further delay, lets get started! If you have any questions, comments, or suggestions for me, feel free to e-mail me.
   Hits:212    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-02-14
  Rate It   |  Error   |  Review
 
New Listing
So, we will create a game using our super hero Pawel to kill dragons that are coming from one side of the screen. I have provided an FLA with all of the graphics you will need, but you will need to place the graphics in the right spot. This tutorial is more of an explanation of the code with some design work as opposed to a fully-featured tutorial covering every aspect of a vertical shooter
   Hits:417    Rate:  4.0(out of 5)    Vote:1   Submit Date :2007-03-03
  Rate It   |  Error   |  Review
Flowcharting my friend is a programmer's BEST FRIEND. If you have ever taken a programming course for C++ or pretty much everything, then my guess is that you know how to do something like a flowchart. Now, over the years of programming I have developed some different methods of flowcharting. Some for more business reasons, others to just remind me of things. What is it really though? Flowcharting is a graphic and text based summary of what you are going to program and how you are going to piece it together. It typically gets drawn on a piece of printing paper and is usually scratched out and redone 500 times during the development of the game! *lol*. But, no matter what, it can save you loads of time when getting into the real programming comes around.
   Hits:124    Rate:  2.0(out of 5)    Vote:1   Submit Date :2007-03-03
  Rate It   |  Error   |  Review
Welcome to my Third Tutorial! Anyone who had frequented the Game / AI Programming Forum in the Kirupaforum might have seen a very popular topic: The basics of an RPG, started by denacioust, where he did a decent job of creating a basic, and preliminary Tutorial for an RPG. However, the thread soon began to fill up with posts from n00bs, who kept asking the same questions repeatedly, without reading any other posts... and some seemed to be asking for someone to do a lot of the work for them - one of my biggest Pet Peeves. So, in response to the overwhelming number of repeated posts in the thread, I decided to take upon the task of writing a comprehensive Tutorial to get everyone started in creating one of the more involved types of games: The Role Playing Game, or RPG.
   Hits:264    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-03-03
  Rate It   |  Error   |  Review
This is not a step-by-step instruction guide on how to make an awesome and compelling story for a game. If I do a proper job of putting this together, you should be able to learn from it, in order to help take your ideas to the next level, and put them all together. Hopefully this will help you think, and give you ideas on how to get the most out of your game. The methods I'll be bringing up should apply to most game genres, regardless of what content you're trying to put into it. Even though I may lean towards an RPG type of story, you should be able to apply the same methods for whatever genre you want, like action. It should work fine for just about any serious theme, and if you're looking for a comedy, by sparingly breaking "The Rules" you can end up with some funny content. So, without any further delay, lets get started! If you have any questions, comments, or suggestions for me, feel free to e-mail me.
   Hits:212    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-02-14
  Rate It   |  Error   |  Review
Well first off, since we are developing these games in Flash, I'd highly suggest having either Flash MX or Flash MX 2004. I still only have Flash MX but it's perfectly acceptable as a form of game creation. Then comes the side resources. If you want sparkling good graphics and awesome tones, then I'd suggest grabbing a high quality graphic design program such as Adobe Photoshop. There are other products that will work just fine such as 3D Studio Max for adding a 3-dimensional feel to the game. You will also need to have some sort of sound recording device. My personal favorite would have to be Fruity Loops. With an extremely wide variety of options and function ability and a rather cheap price too. It has got to be one of my favorite sound recording and editing programs. Likewise with sound programs, there are many, choose what you can get comfortable with. Now. There are some other programs you could get familiar with, but these will take care of most of the headaches that you will come agains
   Hits:126    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-02-14
  Rate It   |  Error   |  Review
Now I will describe to you the many different game types available and I will give you a couple of examples of those game types. You might hear me off and on use the word genre also. It's basically the same as "game type".
   Hits:151    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-02-14
  Rate It   |  Error   |  Review
This is actually an ongoing debate on many forums now-a-days. What really makes a RPG stand out from another RPG? Well...If you ask some people, they would tell you that it is the Storyline that makes the RP game unique. Then there are those who would say that the Characters are what makes it unique. How about the battle system or the maps or...well, you understand where I'm coming from. If you ask me, it takes all of those to make a great RPG. Now, as a programmer though, what are the things you are going to have to worry about when you try and figure out what to do with the RPG?
   Hits:0    Rate:  0.0(out of 5)    Vote:0   Submit Date :2007-02-14
  Rate It   |  Error   |  Review
Create your first Shooting Game with this detailed tutorial designed for begginers
   Hits:600    Rate:  5.0(out of 5)    Vote:1   Submit Date :2007-02-08
  Rate It   |  Error   |  Review
This is not a step-by-step instruction guide on how to make an awesome and compelling story for a game. If I do a proper job of putting this together, you should be able to learn from it, in order to help take your ideas to the next level, and put them all together. Hopefully this will help you think, and give you ideas on how to get the most out of your game. The methods I'll be bringing up should apply to most game genres, regardless of what content you're trying to put into it. Even though I
   Hits:319    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-27
  Rate It   |  Error   |  Review
Well first off, since we are developing these games in Flash, I'd highly suggest having either Flash MX or Flash MX 2004. I still only have Flash MX but it's perfectly acceptable as a form of game creation. Then comes the side resources. If you want sparkling good graphics and awesome tones, then I'd suggest grabbing a high quality graphic design program such as Adobe Photoshop. There are other products that will work just fine such as 3D Studio Max for adding a 3-dimensional feel to the game
   Hits:514    Rate:  4.0(out of 5)    Vote:2   Submit Date :2006-07-27
  Rate It   |  Error   |  Review

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Most Populer
Creating a Vertical Shooter
RPG Programming: Introduction
Flash Shooting Game Part 1
Game Programming Introduction
Creating a Vertical Shooter
Game Types and Examples
Game Story: Getting Ready
RPG Programming: Introduction
Flowcharting
Game Story: Getting Ready


Top Rated
Game Programming Introduction
Flash Shooting Game Part 1
Creating a Vertical Shooter
Flowcharting
Creating a Vertical Shooter
RPG Programming: Introduction
Game Types and Examples
Game Story: Getting Ready
Flowcharting
What Makes a Role-Playing Game?
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