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| All Tutorials by bluesfear |
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Crystals 2
Here you will be taught how to make those trendy crystals.
| | Hits:998 Rate: 3.0(out of 5) Vote:1 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Landscape
Here you will be taught how to make a realistic landscape in 3dsm.
| | Hits:2781 Rate: 3.5(out of 5) Vote:10 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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3D Tenticles
Here you will be taught how to make those trendy tentacles.
| | Hits:926 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Realistic Glass
This is a basic tutorial, suitable for beginners, it produces a realistic glass effect using only the scanline renderer.
| | Hits:1054 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Materials |
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Creating caustics
It will guide you on how to create a good caustic effect using the mental ray 3.2 renderer in-built to 3d studio max 6 and hopefully explain a little about the effects of each settings.
| | Hits:156 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Materials |
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3DSM Texturing
This tutorial is broken up into 3 parts, to show 3 different methods of texturing a beach ball, all of which will acheive the same result. Hopefully, in these tutorials, you will learn some major concepts of texturing to use on future projects.
| | Hits:165 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Materials |
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Glass Material
Make a glass material, using raytracing techniques to get a realistic calculation that ensures the texture really looks like glass.
| | Hits:510 Rate: 1.0(out of 5) Vote:2 Submit Date :2006-04-05 Rate It | Error | Review | | | Category: Home > 3DS MAX > Materials |
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