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Author Details
  All Tutorials by kirupa | Home page URL is http://www.kirupa.com

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  Changing Colors Using ActionScript  By kirupa

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An interesting concept I learned a few weeks ago involves Flash's use of color. While browsing through the ActionScript reference from Colin Moock's excellent book, I found Flash's ability to apply colors to movie clips by using only programming. I had, for so long, modified the colors of movie clips by using either the timeline or the set property command.
   Hits:307    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 Real Fake Drag Mask 1.0  By kirupa

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There’s one thing I always wanted to do : drag a mask. Actually, that’s how I got on kirupa.com first. I found that dragging mask tutorial, that surely you all completed since it’s very easy and looks fantastic. But one day, it just hit me in the eye : in that movie, we’re not dragging the mask ! We’re dragging what is masked by the letters !
   Hits:195    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 Outline Effect  By kirupa

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Outline Effect written by ilyas usal a.k.a. pom I got this effect from a very good French Flasher. I found the code on his site, flasheur.com , broke it down, and improved it a little bit, all this just for you. You'll find that in this tutorial, I also took the code from the Random motion tutorial, that I use the swapDepths and duplication functions, and a lot of actionscript-based motion
   Hits:622    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 ActionScript Text Animation  By kirupa

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ActionScript Text Animation E.J. aka IamNotJubba This effect will allow you to animate text using actionscript. It takes less work than tweening and will drop your load time. Before we start, you must have a decent knowledge of manipulating movie clips, and a basic knowledge of actionscript. Since this effect animates the text using actionscript there will be quite a bit of actionscript involved, but I will explain each line at the end of the tutorial.
   Hits:580    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 Digital Clock  By kirupa

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Digital Clock by E.J. aka IamNotJubba This tutorial is actually two minor tutorials wrapped into one. This tells you how to display the time digitally in Flash, and also display the full date. In order to gain an understanding of arrays, I suggest you look through the posts in the Best of Kirupa.com Forum; there are numerous threads there that explain the basics of arrays. As usual, I will explain all of the code at the end of the tutorial
   Hits:186    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 Drawing Board: Draw in MX  By kirupa

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Basically, you can define a function that will determine the behavior of an object, corresponding to a given event. When an object reacts like this to an event, we say that it listens to this event, or that it is a listener. Note that any object can listen any event. How can we apply this here ? Let's see which events are likely to happen:
   Hits:191    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-31
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  Category: Home > Flash > Special Effects


 Analog Clock  By kirupa

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This tutorial is designed to help you create an analog clock with a sweeping second hand: Before we start, Click here to download the partial source. The partial source does not contain the important actionscript, only the images you will need to make this tutorial easier to follow. There is not too much actionscript involved with this so it is not too difficult an effect to duplicate.
   Hits:172    Rate:  4.0(out of 5)    Vote:1   Submit Date :2006-07-27
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  Category: Home > Flash > Special Effects


 Game Story: Getting Ready  By kirupa

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This is not a step-by-step instruction guide on how to make an awesome and compelling story for a game. If I do a proper job of putting this together, you should be able to learn from it, in order to help take your ideas to the next level, and put them all together. Hopefully this will help you think, and give you ideas on how to get the most out of your game. The methods I'll be bringing up should apply to most game genres, regardless of what content you're trying to put into it. Even though I
   Hits:324    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-27
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  Category: Home > Flash > Games


 Game Programming Introduction  By kirupa

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Well first off, since we are developing these games in Flash, I'd highly suggest having either Flash MX or Flash MX 2004. I still only have Flash MX but it's perfectly acceptable as a form of game creation. Then comes the side resources. If you want sparkling good graphics and awesome tones, then I'd suggest grabbing a high quality graphic design program such as Adobe Photoshop. There are other products that will work just fine such as 3D Studio Max for adding a 3-dimensional feel to the game
   Hits:517    Rate:  4.0(out of 5)    Vote:2   Submit Date :2006-07-27
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  Category: Home > Flash > Games


 Flowcharting  By kirupa

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Flowcharting my friend is a programmer's BEST FRIEND. If you have ever taken a programming course for C++ or pretty much everything, then my guess is that you know how to do something like a flowchart. Now, over the years of programming I have developed some different methods of flowcharting. Some for more business reasons, others to just remind me of things. What is it really though? Flowcharting is a graphic and text based summary of what you are going to program and how you are going to p
   Hits:238    Rate:  0.0(out of 5)    Vote:0   Submit Date :2006-07-27
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  Category: Home > Flash > Games



  
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