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| All Tutorials by swish-db | Home page URL is http://www.swish-db.com |
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This tutorial wil demostrate how to make simple button using swish 2.
Create Rectange of desired size
Insert Text of desired font, color and size and place it over the rectangle
Select both and Press Ctrl+G (Group them). Two items are Grouped and named "Group"
Convert it to button.
If you want to change its Up, Over, and Down state styles,
Click on the symbol "+" on the Left side of the button. Button will
be opened and all of its contents will be shown as branches.
Now open the states stepvise.
| | Hits:35 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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Sprite is group of normal/complex functions and object to work
apart from movie or linked with movie. In simple words a Sprite is a Movie within the Movie.
It is used to seperate some animation/effects from the amin timeline.
Used to group some functions working individually.
Its best use is to created Masked objects like Text Scrollers,
ListBoxes.
Working in a same timeline for each object is not a good approach.
Good practice to use modular approach, to distribute your movie
| | Hits:44 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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This is a prototype to convert a valid XML string into an array object tree similar to the SWiSHmax movie's directory tree. Node attributes are placed in an 'attributes' object and direct references are made in the parent node for children with id attributes set. Case sensitivity is strict.
This method sets up a new property on the XML object, an aot (array object tree) which is literally an object model of the XML data loaded. It gives this object the nodeName of the XML's first child.
This work was originally started in Flash by J.Milkins and M. Ziebell but was considerably modified here for use in SWiSHmax.
| | Hits:43 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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A little tutorial to make a square packaging.. all with Swishmax
for very beginners..
| | Hits:37 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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An example of as to read an external file to transform it in Array and in html,
through SWI.
| | Hits:37 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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first show the grids, set as below (but you can choose the set as you want)
| | Hits:39 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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In this tutorial I will teach you the trick of realistic shading. You may have seen some designs having this type of realistic result made with Adobe Illustrator. But now, you can achieve it using swish as well. To find the answer how, we are getting started.
| | Hits:34 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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both usehandcursor tutorials you got here don't work as expected in max 2004.09.10
classic way
| | Hits:30 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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A callback function is one that is not invoked explicitly by the programmer; rather the responsibility for its invocation is delegated to another function that receives the callback function's reference and instructions as to when to run the callback function.
Ouch! ...one might say. But not really.
It is the basis (sort-of) for understanding events: when this happens, do whatever is in this function.
In this fade in/out example, we may want to fade an image in and then do something else like start several place effects for other movie components. Or fade one image out and immediately fade another image in.
Not to get carried away, lets start simple and say after the fade-in/out let's simply pop-up an alert box.
So first we define a CallBack function, say cbFunc, to generate a simple JavaScript alert to say, "Done..."
In SWiSH, I define functions in the onLoad code sections like
| | Hits:33 Rate: 0.0(out of 5) Vote:0 Submit Date :2007-01-12 Rate It | Error | Review | | | Category: Home > Flash > 3rd Party |
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