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| All Tutorials by the3dstudio |
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Model a Car
How to Model a car in 3D Studio max. Quick and effective, very thorough.
| | Hits:370 Rate: 1.0(out of 5) Vote:1 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Rusty Metal Barrel
I'm going to show you how to make a pretty old and rusted metal.
| | Hits:226 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Cartoon Environment Video Tutorial
This video tutorial demonstrates the process required to create a cartoonish scene inside 3d studio max using the vray rendering system and standard max tools.
| | Hits:151 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Glass orb
The following is a very basic tutorial on how to create a reflective marble, or glass orb. Upon reading my laser tutorial it seems more people were interested in the glass orb than the laser itself.
| | Hits:158 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Realistic Jewelry
Some people asked me how I made this jewelry image, so I decided to show you some step by step instructions for building something similar.
| | Hits:239 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Fur without a plugin
Learn how to create realistic fur in 3ds max without a plugin.
| | Hits:213 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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The making of a castle
This is a making of the castle. I tried to explain the techniques I used for modeling, texturing, lighting, rendering and composing. I used 3d Max + Vray and Photoshop.
| | Hits:266 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Modeling a Low Poly Galil Rifle
Learn how to model a low poly galil rifle using references images.
| | Hits:158 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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Mapping, Unwrapping and Texturing
In low-poly modeling, unlike high-poly modeling, the little details are added with texture work instead of modeling. Before a model can be textured it has to be "prepared" for texturing first, in other words it need to be UVW mapped and unwrapped.
| | Hits:149 Rate: 0.0(out of 5) Vote:0 Submit Date :2006-04-04 Rate It | Error | Review | | | Category: Home > 3DS MAX > Modeling |
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