|
BlobMesh: Simulating Water
Home » 3DS MAX » Effects
BlobMesh: Simulating Water
This tutorial shows you how to take advantage of BlobMesh to create some very neat water effects.
In this tutorial, you'll learn how to use BlobMesh, or metaballs as they are commonly called, to make a fountain of water. BlobMesh is a new feature of 3ds max 6 that's essentially metaballs. Metaballs are lots of sphere-like objects, but when you put them close together, they will join together. Example: if two blobs of water a floating together in space and they get near each other, they will merge into one blob. Of course, real water would be attracted to each other, but that is not simulated very well here.
|
More Tutorials by this user
|
|
|