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Duplicating Objects in 3D Studio Max Using Particle Systems
  

Home  » 3DS MAX » Basics  

This tutorial will teach you how to use the particle system of instancing in 3D Studio Max to duplicate a moving arrow that will flow through a tube without penetrating the tube boundaries. The lesson illustrated in this tutorial could be used to create flowing particle movements such as that of blood cells in a vein. This an advanced level tutorial, you are expected to have sufficient knowledge of how to work with 3D Studio Max before attempting it.

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Submit Date  : 2007-06-06
Submit By  : WatchandLearnPhotoshop
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